QuestSystem.Labels = {
    Eng = {
        QuestComplete = "Quest Completed!",
        Daily = "Daily",
        Weekly = "Weekly",
        Main = "Main",
        Accepted = "Accepted",
        Completed = "Completed",
        MapFilter = "Show quest on this map",
        ExpiredText = "Time is up.",
        Defeat = "Defeat",
        GetItem = "Get the item",
        Close = "Close",
        AcceptQuest = "Accept Quest",
        CompleteQuest = "Complete Quest",
        QuestSystem = "Quest System",
        Level = "Required Level: %d",
        MasterLevel = " / Master Level: %d",
        Reset = " / Reset: %d",
        MasterReset = " / Master Reset: %d",
        MissionDetails = "Mission Details",
        TimeLeft = "Time Left",
        Reward = "Standard Reward",
        Life = "Life",
        QuestReset = "Make %d reset",
		QuestOnline = "Be online for %d minutos",
    },

    Spn = {
        QuestComplete = "¡Misión completada!",
        Daily = "Diaria",
        Weekly = "Semanal",
        Main = "Principal",
        Accepted = "Aceptada",
        Completed = "Completada",
        MapFilter = "Mostrar misión en este mapa",
        ExpiredText = "Se acabó el tiempo.",
        Defeat = "Derrotar",
        GetItem = "Obtener el objeto",
        Close = "Cerrar",
        AcceptQuest = "Aceptar Misión",
        CompleteQuest = "Completar Misión",
        QuestSystem = "Sistema de Misiones",
        Level = "Nivel requerido: %d",
        MasterLevel = " / Nivel Maestro: %d",
        Reset = " / Reset: %d",
        MasterReset = " / Master Reset: %d",
        MissionDetails = "Detalles de la Misión",
        TimeLeft = "Tiempo Restante",
        Reward = "Recompensa Estándar",
        Life = "Vida",
        QuestReset = "Haz %d resets",
		QuestOnline = "Permanece conectado durante %d minutos",
    },

    Por = {
        QuestComplete = "Missão concluída!",
        Daily = "Diária",
        Weekly = "Semanal",
        Main = "Principal",
        Accepted = "Aceita",
        Completed = "Concluída",
        MapFilter = "Mostrar missão neste mapa",
        ExpiredText = "O tempo acabou.",
        Defeat = "Derrotar",
        GetItem = "Obter o item",
        Close = "Fechar",
        AcceptQuest = "Aceitar Missão",
        CompleteQuest = "Concluir Missão",
        QuestSystem = "Sistema de Missões",
        Level = "Nível requerido: %d",
        MasterLevel = " / Nível Mestre: %d",
        Reset = " / Reset: %d",
        MasterReset = " / Master Reset: %d",
        MissionDetails = "Detalhes da Missão",
        TimeLeft = "Tempo Restante",
        Reward = "Recompensa Padrão",
        Life = "Vida",
        QuestReset = "Faça %d resets",
		QuestOnline = "Fique online por %d minutos",
    },
}

-- v1.5 Location QuestNPC Spawn
QuestSystem.NPCs = {
    {NpcIndex = 700, Location = {Map = 0, X = 130, Y = 134, Position = 3}, QuestIndex = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}, Type = MAIN_QUEST},
    {NpcIndex = 701, Location = {Map = 6, X = 135, Y = 93, Position = 1}, QuestIndex = {21,22,23,24,25,26,27}, Type = DAILY_QUEST},
}

-- v1.2 You can design your own Quest Pattern. 
-- Example: player needs to complete quest 1 to unlock Quest (2,3,4,5,6)
-- set QuestSystem.QuestPattern = {} to disable.
QuestSystem.QuestPattern = { 
	[1] = {
        Unlocks = {2}
	},

	[2] = {
        Unlocks = {3}
	},
	
	[3] = {
        Unlocks = {4}
	},

	[4] = {
        Unlocks = {5}
	},
	
	[5] = {
        Unlocks = {6}		
	},
	
	[6] = {
        Unlocks = {7}	
	},
	
	[7] = {
        Unlocks = {8}	
	},
	
	[8] = {
        Unlocks = {9}	
	},
	
	[9] = {
        Unlocks = {10}	
	},
	
	[10] = {
        Unlocks = {11}
	},
    
	[11] = {
        Unlocks = {12}
	},
    
	[12] = {
        Unlocks = {13}
	},
    
	[13] = {
        Unlocks = {14}
	},
    
	[14] = {
        Unlocks = {15}
	},
    
	[15] = {
        Unlocks = {16}
	},
    
	[16] = {
        Unlocks = {17}
	},
	
	[17] = {
        Unlocks = {18}
	},
	
	[18] = {
        Unlocks = {19}
	},
	
	[19] = {
        Unlocks = {20}
	},
   
}



QuestSystem.Quests[1] = {
    Map = 0, -- Lorencia
    Name = "Primeiro Contato",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Os arredores de Lorencia estão infestados de pequenas criaturas. Os guardas precisam de aventureiros iniciantes para controlar a situação.",
        Objective = "Derrotar 10 Spiders.",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 3, Amount = 10, IsBoss=false, LifeSegment = 1 },
    },

   ItemsNeeded = {
    },
	
	--ResetNeed = 10,

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,
		
		Vip = {
           -- VIP1 = 10, VIP1Label = "Bronze %d days extension",
           -- VIP2 = 10, VIP2Label = "Silver %d days extension",
           -- VIP3 = 10, VIP3Label = "Gold %d days extension",
        },
		
        Coins = {
            Zen = 0, ZenName = "Zen",
            WP  = 0, WPName = "Valor",
            WC  = 0, WCName = "Tuserver",
            GP  = 100, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 6723,    Level = 0, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
            { ItemIndex = 6280,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },  
        }
		
		
    }
}

QuestSystem.Quests[2] = {
    Map = 0, -- Lorencia
    Name = "Caçador de Lorencia",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Bull Fighters e Hell Hounds começaram a se aproximar perigosamente dos portões da cidade.Os moradores estão com medo de novos ataques.",
        Objective = "Derrotar: 15 Bull Fighters, 10 Hell Hounds",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 0, Amount = 15, IsBoss=false, LifeSegment = 2 },
		{ MonsterIndex = 5, Amount = 10, IsBoss=false, LifeSegment = 2 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,
	
        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 100, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 6174,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[3] = {
    Map = 0, -- Lorencia
    Name = "Sobrevivência Global",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "A vida de um aventureiro exige resistência e preparo. Apenas aqueles que persistem conseguem sobreviver em MU.",
        Objective = "Permanecer 20 minutos online",
        Additional = "Atenção: sair, relogar ou trocar de personagem reinicia a contagem.",
    },

    MonstersToKill = {
        --{ MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
    },

    ItemsNeeded = {
        --{ ItemIndex = 0, Level = 0, Amount = 2 },
    },

	OnlineNeed = 20,
	
    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 100, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 6175,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
            
        }
    }
}

QuestSystem.Quests[4] = {
    Map = 1, -- Dungeon
    Name = "Limpeza da Dungeon",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "As criaturas da Dungeon começaram a subir para a superfície.É necessário conter essa ameaça antes que ela alcance Lorencia.",
        Objective = "Derrotar: 20 Skeletons, 15 Poison Bulls",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 14, Amount = 20, IsBoss=true, LifeSegment = 3 },
		{ MonsterIndex = 8,  Amount = 15, IsBoss=true, LifeSegment = 3 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 100, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 6285,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[5] = {
    Map = 2, -- Devias
    Name = "Explorador do Gelo Devias",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Devias enfrenta um inverno ainda mais cruel do que o normal. Criaturas congeladas começaram a atacar viajantes pelas estradas.",
        Objective = "Derrotar 20 Yetis",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 19, Amount = 20, IsBoss=false, LifeSegment = 1 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 100, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 6281,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
     
        }
    }
}

QuestSystem.Quests[6] = {
    Map = 2, -- Devias
    Name = "O Frio Aumenta Davias",

    Requirements = {
        MinLevel = 1,
        MinLevel = 0,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Os Yetis mais fortes começaram a surgir nas partes mais perigosas da cidade congelada.Poucos aventureiros conseguem sobreviver contra eles.",
        Objective = "Derrotar 30 Elite Yetis",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 20, Amount = 30, IsBoss=true, LifeSegment = 2 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 100, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 6282,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
          
        }
    }
}

QuestSystem.Quests[7] = {
    Map = 4, -- Lorencia
    Name = "Sombras da Torre Lost Tower",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "A escuridão da Lost Tower começou a se espalhar novamente.Criaturas conhecidas apenas como Shadows passaram a aparecer nos corredores da torre, atacando qualquer aventureiro que tente subir seus andares.Dizem que essas entidades não possuem alma… apenas obedecem à energia maligna que domina o local.",
        Objective = "Derrotar 30 Shadows",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 36, Amount = 30, IsBoss=false, LifeSegment = 3 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 100, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 6283,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
           
        }
    }
}

QuestSystem.Quests[8] = {
    Map = 0, -- Lorencia
    Name = "Resistência Suprema Global",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Grandes guerreiros não evoluem apenas em combate.A experiência da jornada é o que fortalece verdadeiramente um aventureiro.",
        Objective = "Permanecer 1 hora online",
        Additional = "Atenção: sair, relogar ou trocar de personagem reinicia a contagem.",
    },

    MonstersToKill = {
        --{ MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
    },

    ItemsNeeded = {
    },
	
	OnlineNeed = 60,
	
    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 500, GPName = "Goblin",
        },

        Items = {
            --{ ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
            
        }
    }
}

QuestSystem.Quests[9] = {
    Map = 6, -- Arena
    Name = "Magia Corrompida Arena",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Magos corrompidos começaram a utilizar magia proibida na Arena.A energia liberada por eles ameaça desequilibrar toda a região.",
        Objective = "Derrotar 100 Cursed Wizards",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 34, Amount = 100, IsBoss=false, LifeSegment = 1 },
    },

    ItemsNeeded = {
    },
	
    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 500, GPName = "Goblin",
        },

       Items = {
            --{ ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
            
        }
    }
}

QuestSystem.Quests[10] = {
    Map = 0, -- Lorencia
    Name = "Reconhecimento Supremo",

    Requirements = {
        MinLevel = 10,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Após inúmeras batalhas, o aventureiro finalmente começa a ser reconhecido pelos habitantes de Lorencia.Seu nome passa a circular entre guerreiros e comerciantes do continente.",
        Objective = "Alcançar 10 resets",
        Additional = "",
    },

    MonstersToKill = {
        --{ MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
    },

    ItemsNeeded = {
    },
	ResetNeed = 10,
	
    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,
		
	Vip = {
     -- VIP1 = 10, VIP1Label = "Bronze %d days extension",
        VIP2 = 1, VIP2Label = "Plus %d Dia!",
     -- VIP3 = 10, VIP3Label = "Gold %d days extension",
        },

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 500, GPName = "Goblin",
        },

        Items = {
            --{ ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
            --{ ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[11] = {
    Map = 4, -- Lost Tower
    Name = "Ecos da Escuridão Lost Tower",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "A energia sombria que tomou conta da Lost Tower continua crescendo.Os Death Knights começaram a agir como soldados organizados, protegendo os andares superiores da torre.",
        Objective = "200 Death Knights",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 40, Amount = 200, IsBoss=true, LifeSegment = 10 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 200, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 6284,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
            
        }
    }
}

QuestSystem.Quests[12] = {
    Map = 8, -- Tarkan
    Name = "O Chamado do Submundo Tarkan",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "As areias de Tarkan nunca estiveram tão perigosas.Mutantes começaram a surgir próximos às ruínas do deserto, como se estivessem protegendo algo escondido sob a areia.Os viajantes relatam desaparecimentos constantes naquela região.",
        Objective = "Derrotar 50 Mutants",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 62, Amount = 50, IsBoss=true, LifeSegment = 10 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 200, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 3188,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
   
        }
    }
}

QuestSystem.Quests[13] = {
    Map = 7, -- Atlans
    Name = "O Guardião do Oceano Atlans",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "As águas de Atlans nunca estiveram tão perigosas.Criaturas marinhas começaram a proteger estranhas ruínas submersas.",
        Objective = "Derrotar: 100 Bahamuts, 100 Vepars",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 45, Amount = 100, IsBoss=true, LifeSegment = 10 },
		{ MonsterIndex = 46, Amount = 100, IsBoss=true, LifeSegment = 10 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 200, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 2164,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[14] = {
    Map = 0, -- Lorencia
    Name = "Resistência Suprema Global",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Nem toda batalha é vencida com força.Grandes guerreiros precisam resistir ao desgaste da jornada e continuar evoluindo.",       
		Objective = "Permanecer 4 horas online",
        Additional = "Atenção: sair, relogar ou trocar de personagem reinicia a contagem.",
    },

    MonstersToKill = {
        --{ MonsterIndex = 42, Amount = 5, IsBoss=false, LifeSegment = 1 },
    },

    ItemsNeeded = {
    },
	
	OnlineNeed = 240,
	
    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 200, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 1141,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[15] = {
    Map = 8, -- Tarkan
    Name = "Chamas do Deserto Tarkan",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "As criaturas de Tarkan ficaram ainda mais agressivas após estranhas tempestades atingirem o deserto.Entre elas, os Bloody Wolves começaram a caçar aventureiros que atravessam a região.Poucos conseguem sobreviver aos ataques dessas feras.",
        Objective = "Derrotar 50 Bloody Wolves",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 60, Amount = 50, IsBoss=true, LifeSegment = 10 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 200, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 3188,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[16] = {
    Map = 33, -- Aida
    Name = " As Ruínas de Aida",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "A floresta de Aida perdeu completamente sua paz.Entre árvores mortas e energia corrompida, criaturas conhecidas como Dead Trees começaram a surgir em grande número.Esses monstros parecem absorver a própria vida da floresta, espalhando destruição por toda a região.",
        Objective = "Derrotar 75 Dead Trees",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 308, Amount = 75, IsBoss=true, LifeSegment = 10 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 200, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 3717,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
            { ItemIndex = 4229,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
			{ ItemIndex = 4741,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
			{ ItemIndex = 5253,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
			{ ItemIndex = 5765,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[17] = {
    Map = 51, -- Elbeland
    Name = "A Maldição de Elbeland",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "A paz de Elbeland começou a desaparecer após o surgimento de criaturas amaldiçoadas próximas às florestas sagradas.Entre elas, os Cursed Lich espalham magia negra e corrompem tudo ao seu redor.As Elfas do reino pedem ajuda para impedir que a maldição avance ainda mais.",
        Objective = "Derrotar 50 Cursed Lich",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 422, Amount = 50, IsBoss=true, LifeSegment = 10 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 200, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 2676,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
            { ItemIndex = 6282,    Level = 1, Skill = 0, Luck = 0, Option = 0, Excellent = 0, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[18] = {
    Map = 3, -- Noria
    Name = "Defesa de Noria",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Mesmo após a queda dos Cursed Lich em Elbeland, a energia sombria continuou avançando pelas florestas.Agora, criaturas corrompidas começaram a surgir próximas a Noria, ameaçando o lar das Elfas e colocando em risco a grande árvore sagrada da cidade.Os guardiões de Noria precisam de ajuda antes que a corrupção alcance o coração da floresta.",
        Objective = "Derrotar: 50 Stone Golems.",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 32, Amount = 50, IsBoss=true, LifeSegment = 10 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 200, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 116,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
            { ItemIndex = 116,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[19] = {
    Map = 37, -- Kanturu
    Name = "As Ruínas de Kanturu",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Entre as antigas ruínas e máquinas abandonadas, criaturas conhecidas como Satyros começaram a surgir em grande número, atacando qualquer um que tente explorar o local.Os guardiões acreditam que algo poderoso esteja despertando nas profundezas do templo.",
        Objective = "Derrotar 100 Satyros",
        Additional = "",
    },

    MonstersToKill = {
        { MonsterIndex = 353, Amount = 100, IsBoss=true, LifeSegment = 10 },
    },

    ItemsNeeded = {
    },

    Rewards = {
        Level = 1,
        LevelPoints = 100,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 0, GPName = "Goblin",
        },

        Items = {
            { ItemIndex = 3716,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
            { ItemIndex = 4228,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
			{ ItemIndex = 4740,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
			{ ItemIndex = 5252,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
			{ ItemIndex = 5764,    Level = 0, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
        }
    }
}

QuestSystem.Quests[20] = {
    Map = 0, -- Lorencia
    Name = " O Descanso do Herói",

    Requirements = {
        MinLevel = 1,
        MinMasterLevel = 0,
        MinReset = 0,
        MinMasterReset = 0,
    },

    Description = {
        Intro = "Após enfrentar criaturas corrompidas, proteger cidades e impedir o avanço da escuridão por diversos continentes, finalmente a paz voltou a MU Supreme.Os habitantes de Lorencia celebram suas conquistas, enquanto as Elfas de Noria cantam sobre o guerreiro que salvou as florestas da corrupção.Agora, pela primeira vez desde o início da jornada… chegou a hora de descansar.Seja aproveitando as tavernas de Lorencia ou relaxando entre as belas Elfas de Noria, todo herói merece aproveitar sua vitória.",
        Objective = "Permanecer 4 horas online",
        Additional = "Atenção: sair, relogar ou trocar de personagem reinicia a contagem.",
    },

    MonstersToKill = {
        --{ MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
    },

    ItemsNeeded = {
    },
	
	OnlineNeed = 240,
	
    Rewards = {
        Level = 0,
        LevelPoints = 0,
        Reset = 0,
        MasterReset = 0,
        MasterLevel = 0,
		
	Vip = {
           -- VIP1 = 10, VIP1Label = "Bronze %d days extension",
           VIP2 = 7, VIP2Label = "Plus %d Dias!",
           -- VIP3 = 10, VIP3Label = "Gold %d days extension",
        },

        Coins = {
            Zen = 0, ZenName = "Zen",
            WP = 0, WPName = "Valor",
            WC = 0, WCName = "Tuserver",
            GP = 0, GPName = "Goblin",
        },

        Items = {
            --{ ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
            
        }
    }
}
--QuestSystem.Quests[21] = {
--    Map = 0, -- Lorencia
--    Name = "Echoes of Stone",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Deep within the molten caverns, Thargoss slumbers no more. With six limbs of stone and rage, he crushes all intruders who step into his dominion. His roar alone can shake the earth.",
--        Objective = "Enter the Cracked Depths and defeat Thargoss, Guardian of the Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[22] = {
--    Map = 0, -- Lorencia
--    Name = "The Watcher’s Gaze",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Doomeye is no ordinary creature — he sees into the minds of all who draw near. His presence distorts reality, turning allies against each other. Only those with true will can resist his gaze.",
--        Objective = "Survive and defeat Doomeye in the Maze of Illusions.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[23] = {
--    Map = 0, -- Lorencia
--    Name = "Ascension of Chaos",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "With his generals fallen, Nefarius rises from his infernal throne to face you. He is the root of the corruption in Karutan, the Warden of Flames, the Bringer of Ruin. Only one can leave this chamber alive.",
--        Objective = "Confront and defeat Nefarius in the Core of the Abyss to unlock the path of a Master.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[24] = {
--    Map = 0, -- Lorencia
--    Name = "Trial of the Three Demons",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Jerenit the Assistant presents you with a daring challenge! Deep within the Kardamahal Temple dwell three ancient guardians: the Devil Sword, Devil Scythe, and Devil Sorcerer. You have only a limited amount of time to defeat them all. Prove your strength, beat the clock — and Jerenit will reward you handsomely for your valor.",
--        Objective = "Defeat Devil Sword, Devil Scythe, and Devil Sorcerer within the time limit in Kardamahal Temple.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[25] = {
--    Map = 0, -- Lorencia
--    Name = "Hunt for Skarnath",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Jerenit the Assistant has received troubling reports — the fearsome mini-boss Skarnath has resurfaced somewhere within Kardamahal Temple. He challenges you to track down and eliminate this powerful foe on your own. No help. No allies. Just you and the beast.",
--        Objective = "Find and defeat Skarnath in Kardamahal Temple.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[26] = {
--    Map = 0, -- Lorencia
--    Name = "Skarnath’s End",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Jerenit the Assistant has received troubling reports — the fearsome mini-boss Skarnath has resurfaced somewhere within Kardamahal Temple. He challenges you to track down and eliminate this powerful foe on your own. No help. No allies. Just you and the beast.",
--        Objective = "Find and defeat Skarnath in Kardamahal Temple.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[27] = {
--    Map = 0, -- Lorencia
--    Name = "Hunt for Destler",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Jerint the Assistant has detected a powerful anomaly deep within the Imperial Guardian dungeon. The source? A renegade entity known as Destler — a forgotten guardian who now twists the fabric of time and commands ancient magic against the Empire. This mission is not for the faint of heart. You must venture alone into the dungeon, face relentless enemies, and eliminate Destler before his power grows beyond control.",
--        Objective = "Reach Destler’s chamber and slay him",
--        Additional = "",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[28] = {
--    Map = 0, -- Lorencia
--    Name = "Hunt for Vermont",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "A new threat has emerged within the Imperial Guardian dungeon. Jerint the Assistant reports that Vermont, a heavily armored juggernaut infused with forbidden technology, now guards one of the deepest chambers. His presence disrupts the dungeon’s natural flow, and only a skilled warrior can stop him. This mission must be completed alone — no backup.",
--        Objective = "Vermont’s chamber and slay him",
--        Additional = "",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[29] = {
--    Map = 0, -- Lorencia
--    Name = "Hunt for Kato",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Jerint the Assistant has identified Kato, a master of dark blades and silent assassinations, lurking within the shadows of the Imperial Guardian dungeon. Agile, deadly, and unpredictable — Kato eliminates intruders before they realize they’re being hunted. Only a true warrior can face him alone and survive.",
--        Objective = "Reach Kato’s chamber and slay him",
--        Additional = "",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[30] = {
--    Map = 0, -- Lorencia
--    Name = "Hunt for Galia",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "A surge of energy has been detected in the heart of the dungeon — Galia, a powerful sorceress who commands ancient elemental forces, has taken control of a sealed chamber. Jerint the Assistant believes she is attempting to awaken forbidden relics buried within. Stop her before the magic spirals out of control.",
--        Objective = "Reach Kato’s chamber and slay him",
--        Additional = "",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[31] = {
--    Map = 0, -- Lorencia
--    Name = "Hunt for Erkanne",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Deep within the Imperial Guardian dungeon, Erkanne — a monstrous hybrid of steel and bone — prowls the cursed halls. Once a failed experiment of the Empire’s war machine, he now exists only to destroy. Jerint the Assistant has tasked you with ending this abomination before it spreads its madness further. This trial must be faced alone.",
--        Objective = "Erkanne’s chamber and slay him",
--        Additional = "",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[32] = {
--    Map = 0, -- Lorencia
--    Name = "Hunt for Raymond",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Jerint the Assistant reports that Raymond, a former royal guard turned rogue executioner, has claimed one of the final chambers of the Imperial Guardian. With his cursed axe and unrelenting rage, Raymond cuts down anyone who dares to challenge him. It is your duty to end his reign of terror — alone.",
--        Objective = "Raymond’s chamber and slay him",
--        Additional = "",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[33] = {
--    Map = 0, -- Lorencia
--    Name = "Heart of the Petrified Root",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Ruined Noria used to be a calm forest, full of rune-light and quiet spirits. Now the roots are twisted, the trees are hollow, and monsters crawl everywhere. The worst of them is the Shardroot Titan — a giant born from petrified roots, feeding on corrupted magic. If we don’t stop it, this whole forest will turn into dead stone. I need you to find the creature’s lair and bring it down before it grows any stronger.",
--        Objective = "Defeat the Shardroot Titan in the depths of Ruined Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[34] = {
--    Map = 0, -- Lorencia
--    Name = "Chains of Corruption",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The corruption in Ruined Noria keeps crawling deeper… and now something far more brutal has awakened beneath the shattered stone beds. The locals call it Mossbreaker — a hulking being forged from corrupted earth and moss-encrusted rock. Every swing of its stone limbs cracks the land and spreads corruption through the soil. If we don’t stop it, the foundations of these woods will crumble into decay, and Ruined Noria will collapse even further. Track it down — and end its rampage before the corruption spreads.",
--        Objective = "Defeat Mossbreaker lurking within the shattered stone ruins.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[35] = {
--    Map = 0, -- Lorencia
--    Name = "Stalker of the Hollow Trees",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Something’s been hunting through the hollow trees lately… quiet, fast, and mean. The beasts call it the Chitinclaw Stalker — a creature with armor like hardened bark and claws sharp enough to carve through old Noria stone. It ambushes travelers, drags them into the roots, and leaves nothing but shredded moss behind. If we don’t deal with it, no one will be able to move through the forest safely. Track it down and put an end to its stalking.",
--        Objective = "Eliminate the Chitinclaw Stalker hiding within the hollowed tree paths of Ruined Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[36] = {
--    Map = 0, -- Lorencia
--    Name = "Reign of the Venomtail",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Ruined Noria’s swampy roots have a new tyrant… the Venomtail Imperator. Big, armored, and dripping with toxins potent enough to melt bark and bone alike. Every creature it stings turns rabid within minutes — the forest’s losing its mind. If this thing keeps ruling the marsh paths, the poison will spread through the groundwater and corrupt everything we haven’t already lost. Find the beast, watch its tail — and bring the Imperator down.",
--        Objective = "Defeat the Venomtail Imperator lurking in the swampy root-clusters of Ruined Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[37] = {
--    Map = 0, -- Lorencia
--    Name = "Crawl of the Corrupted Beetles",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Ruined Noria’s gone wild… the corruption spreads through every root and branch. Those Forest Beetle Monsters you’ve seen? They’re not harmless insects anymore. Their shells hardened, their jaws sharpened — they’ve become predators. I’ve tracked their trails. They’re tearing through the undergrowth, devouring anything weaker than them. If we don’t cull their numbers, they’ll overrun the whole forest. You look capable. Go into the thickets and deal with them. Clean kills — quick and quiet.",
--        Objective = "Hunt down and slay multiple Forest Beetle Monsters in Ruined Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[38] = {
--    Map = 0, -- Lorencia
--    Name = "The Goblins of the Deep Grove",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Keep your guard up. The corruption didn’t just twist beasts — it stirred up the Forest Elite Goblins too. Smarter, faster, nastier than the common kind. They move in packs, set traps, ambush travelers… and they don’t back down. I’ve seen them dragging supplies into their makeshift camps, fortifying the deep groves like they’re claiming the forest for themselves. We can’t let that happen. Find their hunting grounds and take out as many as you can. Cut down the bold ones, and the rest will scatter.",
--        Objective = "Eliminate multiple Forest Elite Goblins within Ruined Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[39] = {
--    Map = 0, -- Lorencia
--    Name = "Shadows Between the Trees",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The corruption in Ruined Noria breeds more than beasts… it twists the forest itself. Those Forest Monsters you’ve seen lurking between the trees? They’re not natural. Roots, bark, and corrupted spirit bound together into something hostile. They strike from the dark, blend with the foliage, and vanish before you realize what hit you. Travelers don’t stand a chance against them — but you might. Go into the deeper paths and put them down. Make the forest a little safer… if that’s still possible.",
--        Objective = "Defeat several Forest Monsters in Ruined Noria",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[40] = {
--    Map = 0, -- Lorencia
--    Name = "Sovereign of the Wild Corruption",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Every forest has a ruler… even one as broken as Ruined Noria. The creatures here bow to the Forest Queen — a towering spirit twisted by corruption. Once a guardian of these woods, now she commands the monsters that plague the land. She’s the mind behind their movements — their hunts, their ambushes, their aggression. As long as she reigns, the forest won’t calm down. Travelers, hunters, even Gibbo… no one’s safe. Find her grove. It’s overgrown, dark, humming with corrupted energy. End her rule — and the forest might just have a chance to breathe again.",
--        Objective = "Defeat the Forest Queen in her corrupted grove within Ruined Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[41] = {
--    Map = 0, -- Lorencia
--    Name = "The Walking Stones",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Keep your eyes open around the old root-cliffs. The Forest Stone Golems have awakened. They’re not natural creatures — just piles of ancient stone and hardened bark, held together by corrupted forest energy. They move slow, but hit like falling trees. I’ve seen them crush beasts and goblins alike without even noticing. If they’re roaming again, the land around them is already unstable. Find them… and break them down before they cause more damage. Aim for the cracks — the corruption holds their stones together.",
--        Objective = "Destroy several Forest Stone Golems in Ruined Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[42] = {
--    Map = 0, -- Lorencia
--    Name = "The Mischief of Blessed Pouches",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Ah… Dream Land. A place where even blessings may bite. The floating creatures known as Pouch of Blessing may seem harmless at first glance — drifting gently like enchanted lanterns. Do not be deceived. These pouches carry unstable spiritual energy. When disturbed, they burst with chaotic force, attracting other dream-born spirits and corrupting the balance of this realm. Discipline comes from facing even the smallest threats. Find these creatures and pacify their energies before they cause greater disruption.",
--        Objective = "Defeat the wandering Pouch of Blessing sprites in Dream Land.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[43] = {
--    Map = 0, -- Lorencia
--    Name = "Call of the Night Dream",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "In Dream Land, even the cutest beings may carry energies that disturb the realm’s balance. The Lunnar Rabbit is such a creature — formed from moonlight and pure dream essence, yet its energy has grown unstable. These rabbits leap across the dream valleys, leaving behind trails of lunar dust that disrupt the spiritual flow of the land. If left unchecked, they may weaken the boundary between the dream world and reality. Remain calm, student. Seek out the Lunnar Rabbits and stop their wild leaps to restore harmony to Dream Land.",
--        Objective = "Defeat several Lunnar Rabbits in Dream Land.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[44] = {
--    Map = 0, -- Lorencia
--    Name = "Dreams That Catch Fire",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Deep within Dream Land wander spirits once born of pure light. Yet twisted dreamfire has turned them into Fire Flame Ghosts — restless beings burning with eternal sleep-flame. They flare with each motion, scorching the dream-soil and disrupting the realm’s spiritual flow. If their flames are not calmed, the fragile balance of Dream Land may collapse. Remain focused, student. Still their fire, and harmony will return.",
--        Objective = "Defeat Fire Flame Ghosts in Dream Land.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[45] = {
--    Map = 0, -- Lorencia
--    Name = "Gold That Breathes Dreams",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "In the depths of Dream Land dwell dragons not forged by fire, but by desire. The Golden Budge Dragon is one such creature — its body woven from golden dreamlight, each wingbeat bending the very air around it. Yet behind its brilliance lies danger. These dragons feed on emotional energy, draining strength from anyone who nears them. Their presence distorts the spiritual balance and sparks chaos among the spirits of Dream Land. Remain cautious. A false shine can be deadlier than any shadow. Defeat the Golden Budge Dragon and restore harmony.",
--        Objective = "Defeat the Golden Budge Dragon in Dream Land.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[46] = {
--    Map = 0, -- Lorencia
--    Name = "Footsteps That Shake the Heavens",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "In Dream Land there exist beings not born of nature, but of dreams grown too heavy. The Golden Giant is one such titan. His body radiates golden brilliance, yet each of his steps makes the earth tremble and the air distort. These giants carry the power of ancient dreams that have lost their harmony. They wander through the valleys, sweeping aside anything that stands before them. Their presence disrupts the energy lines of Dream Land and destabilizes the path of lesser spirits. Do not allow their weight to crush this realm. Bring down the Golden Giant and restore balance.",
--        Objective = "Defeat the Golden Giant in Dream Land.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[47] = {
--    Map = 0, -- Lorencia
--    Name = "Greed Beneath the Leaves",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The forests of Noria hold many cunning creatures, but the Golden Goblin is the slipperiest of them all. These little pests shine like molten gold and move just as quickly. Their greatest weapon is greed. They snatch valuables, rune shards, supplies — anything not nailed to the ground. If left unchecked, half of Noria will be plundered, and the rest trapped with their nasty tricks. Stay alert, hunter. Golden Goblins never fight fair — but one precise strike will end their mischief.",
--        Objective = "Hunt and defeat the Golden Goblin in the forests of Noria.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[48] = {
--    Map = 0, -- Lorencia
--    Name = "Stones That Shine With Danger",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Noria is a land of living forests… but at times, the land itself rises to strike back. The Golden Golem is one of these awakened guardians. Its body is layered with golden bark and hardened stone, and its blows hit harder than a falling oak. These golems emerge where ancient runes weaken. They show no mercy, no purpose — only raw force that crushes anything they perceive as a threat. If left roaming, they’ll destroy the paths hunters rely on to reach the deeper woods. Tough job, but you’re up to it. Find the Golden Golem and break it down to dust.",
--        Objective = "Defeat the Golden Golem in Noria.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[49] = {
--    Map = 0, -- Lorencia
--    Name = "Ogres of Ruin",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "New threats have appeared along the northern trails of Noria — the Destructive Ogre Soldier and Destructive Ogre Archer. The soldiers crush anything upfront, while the archers strike from afar, leaving shattered groves and splintered trees behind. These ogres aren’t hunting — they’re invading. I’ve watched them storm through the forest, breaking everything in their path. If we don’t stop them now, they’ll carve a trail straight toward the settlements and destroy everything around them. Deal with them. Don’t let either the soldier or the archer take another step in these woods.",
--        Objective = "Defeat Destructive Ogre Soldier and Destructive Ogre Archer",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[50] = {
--    Map = 0, -- Lorencia
--    Name = "The One Who Whispers to the Snow",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "A stranger has stepped into Noria — the White Wizard. He does not belong to these woods. His magic is cold as winter wind, and every step he takes leaves frost even on warm soil. He moves through the forest, carving a path with ice and spells that twist the natural energy of the land. Worse still, he is not alone. Spirits of frost and pale serpent-shadows follow in his wake, striking at anything alive. If he advances any further, he will freeze Noria’s roots and shatter the balance of the forest.",
--        Objective = "Defeat the White Wizard",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[51] = {
--    Map = 0, -- Lorencia
--    Name = "Shadows Dancing on Golden Grass",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The elven lands of Elveland were always peaceful… but now the fields flicker with golden flashes. This is the work of the Golden Rabbit — swift as a sunbeam and cunning as a shadow fox. These rabbits do more than play in the grass. They steal magical pollen that sustains the growth of trees and rune-blossoms. With each escape, Elveland loses a bit of its natural brilliance. Catching them isn’t easy — they move faster than the wind, and their tracks fade instantly. But if left unchecked, the elven lands will begin to wither.",
--        Objective = "Defeat Golden Rabbit",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[52] = {
--    Map = 0, -- Lorencia
--    Name = "A Roar Through the Golden Fields",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Deep within Elveland, a massive beast has emerged — the Golden Grizzly. Its fur shines as if dipped in molten sunlight, and its strength can topple even an ancient forest guardian. This bear feeds on magical energy, drawing it from roots and glowing plants. Wherever it roams, the land loses color and the magic fades. If left unchecked, Elveland will slowly lose its eternal radiance. Stay alert: the Golden Grizzly is fierce and fearless. But even the strongest beast is still a beast. Find it and stop its rampage before more damage is done.",
--        Objective = "Defeat the Golden Grizzly in Elveland.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[53] = {
--    Map = 0, -- Lorencia
--    Name = "Gold on the Frozen Wind",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Devias is a land where even breath becomes ice. But among the frozen cliffs, a new threat glows through the blizzard — the Golden Elite Yeti. Massive as the mountains around him, strong enough to make the snow collapse beneath each step. This yeti’s golden glow is no natural trait — his body is infused with ancient frost magic twisted over time. He attacks caravans, hunters, even ice spirits, disrupting the fragile balance of Devias. Be careful around his fury. This isn’t just a beast — it’s winter’s wrath given form. But even wrath can be put to rest.",
--        Objective = "Find the Golden Elite Yeti and end his rampage.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[54] = {
--    Map = 0, -- Lorencia
--    Name = "Soldiers Touched by False Gold",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "A strange enemy has appeared across these lands — the Golden Soldier. Once ordinary warriors, their armor now glows with unnatural gold, and a mysterious force pulses beneath their shields. They patrol the fields and roads, attacking anyone who crosses their march. Their movements are disciplined like seasoned fighters, yet behind their shining armor lies something foreign… something not meant for this world. If left unchecked, they will turn travel routes into battlegrounds. Time to put an end to them.",
--        Objective = "Defeat Golden Soldier.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[55] = {
--    Map = 0, -- Lorencia
--    Name = "A Crown That Shines Within Darkness",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Shadow Abyss is a place where darkness has a life of its own. Yet even here, one being towers above all horrors. They call him the Death King — the sovereign of fallen shadows, ruler of voiceless souls. He moves between the fractures of this realm in silence, as if Death itself has taken form. His presence rots the ground and shakes the air. The creatures of the Abyss kneel not out of loyalty — but out of fear. Each step he takes spreads more corruption, devouring what little life remains. If we don’t stop him now, Shadow Abyss will consume itself… and everything around it.",
--        Objective = "Defeat Death King in Shadow Abyss.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[56] = {
--    Map = 0, -- Lorencia
--    Name = "Bones That Refuse to Die",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "In Shadow Abyss, even death does not grant peace. From the shattered remains of the deep rise creatures known as Death Bone — skeletal forms infused with darkness that refuses to let go of the dead. These abominations assemble themselves from the remains of those who should have long since rested. Their movements are sharp, their strikes unnervingly precise, as if driven by the rage of countless buried souls. They hunt anything alive, seeking new victims to graft into their growing mass. If left unchecked, the land will echo with the whispers of the dead. We can't allow that.",
--        Objective = "Defeat Death Bone in Shadow Abyss.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[57] = {
--    Map = 0, -- Lorencia
--    Name = "The Gaze That Turns the Wild to Stone",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "In the remote corners of these lands roams the Golden Gorgon — a creature whose radiant scales shimmer like molten metal. Its gaze carries ancient magic capable of paralyzing beasts and shattering the will of any hunter who dares to stare back. The creature leaves behind trails of petrified roots and frozen soil, warping the natural cycle of the land. If we allow the Golden Gorgon to wander freely, these woods will become nothing more than a silent graveyard of stone.",
--        Objective = "Defeat the Golden Gorgon.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[58] = {
--    Map = 0, -- Lorencia
--    Name = "A Knight Forged in False Light",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "A corrupted warrior clad in blazing golden armor stalks the roads — the Golden Dark Knight. Once a noble fighter, now twisted by unnatural brilliance. He strikes with precision and fury, leaving scorched ground and shattered shields behind him. His armor reflects every spark of magic, feeding the force that drives his relentless hunting. If we don’t stop him now, travelers and hunters will fall one after another beneath his shining blade.",
--        Objective = "Defeat the Golden Dark Knight.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[59] = {
--    Map = 0, -- Lorencia
--    Name = "The Roar That Shakes the Sunlit Sky",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "High above the cliffs soars the Golden Great Dragon — a majestic yet terrifying beast whose wings gleam with solar brilliance. Its fiery breath scorches the earth, and each beat of its wings sends shockwaves through the land. This dragon absorbs magical energy wherever it flies, weakening ancient protective runes and destabilizing the surrounding regions. Left unchecked, the Golden Great Dragon will claim the skies and turn the world below into its blazing territory.",
--        Objective = "Defeat the Golden Great Dragon.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[60] = {
--    Map = 0, -- Lorencia
--    Name = "Whispers Beneath the Cursed Hood",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "In the darker corners of these lands lurk the Cursed Goblins — once mischievous creatures, now twisted by foul magic that bends their minds and bodies. Their daggers drip with corrupted energy, and their laughter is replaced by distorted whispers that unsettle even seasoned hunters. They ambush travelers, sabotaging camps and spreading their curse wherever they go. If we fail to act, their corruption will spread like a plague, turning the wilderness into a den of madness.",
--        Objective = "Defeat the Cursed Goblin.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[61] = {
--    Map = 0, -- Lorencia
--    Name = "The Cheer That Turned to Horror",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "A twisted mockery of winter’s spirit wanders the frozen routes — the Cursed Santa. Once a bringer of joy, now corrupted by dark forces that warp his gifts into instruments of dread. He hurls cursed presents that explode with malevolent energy, and his booming laughter echoes with malice instead of warmth. His presence chills the air with unnatural frost, unsettling even the creatures native to these regions. If left free to roam, he will turn celebration into fear and freeze the land in eternal despair.",
--        Objective = "Defeat the Cursed Santa.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[62] = {
--    Map = 0, -- Lorencia
--    Name = "Wings Forged in Crimson Flame",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "High above the burning skies roams the Red Dragon — a tyrant wreathed in blazing crimson fire that scorches everything beneath its shadow. Its fiery roars split the air, and each beat of its wings warps the land with unbearable heat. No creature dares stand in its path for long. If it continues its rampage, the surrounding lands will be reduced to nothing but ash and ruin.",
--        Objective = "Defeat the Red Dragon.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[63] = {
--    Map = 0, -- Lorencia
--    Name = "Mischief of the Azure Menace",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Blue Goblins dart through the forests with unnatural speed, spreading chaos with every step. Their azure bodies shimmer with trickster magic. They steal supplies, disrupt wards, and vanish into the undergrowth before anyone can react. If left free, they will collapse the region’s fragile balance with their relentless sabotage.",
--        Objective = "Defeat the Blue Goblin.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[64] = {
--    Map = 0, -- Lorencia
--    Name = "The Amber Fires of Goblin Fury",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Red Goblins burn with volatile rage, their bodies infused with ember-like energy that crackles with every movement. They attack anything in sight, leaving trails of scorched earth and ruined campsites behind them. If we let their fury spread, no traveler or hunter will survive the onslaught.",
--        Objective = "Defeat the Red Goblin.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[65] = {
--    Map = 0, -- Lorencia
--    Name = "The Glitter of Stolen Sunlight",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Yellow Goblins chase anything that shines, stuffing their pockets with stolen relics and fragments of sacred magic. Their greed blinds them to reason, turning them into unpredictable dangers to all who wander nearby. Left alone, they will strip the land of every precious resource it has.",
--        Objective = "Defeat the Yellow Goblin.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[66] = {
--    Map = 0, -- Lorencia
--    Name = "The Serpent That Shimmers With Deceit",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Vepar slithers across the land with radiant scales that gleam like polished sunlight, masking the venomous corruption within. Its fangs drip with toxic brilliance, and its presence twists the surrounding nature, draining life from roots and soil alike. If we do not stop this golden serpent, its venom will seep into the heart of the region and poison everything it touches.",
--        Objective = "Defeat the Golden Vepar.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[67] = {
--    Map = 0, -- Lorencia
--    Name = "Wings Blessed by False Radiance",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Valkyrie descends from the skies in a blaze of shining wings, her armor forged from an unnatural golden glow that blinds the unprepared. Her spear crackles with celestial energy warped by corruption, striking down travelers and guardians alike without mercy. If she continues her patrols, the skies will become a battlefield consumed by her radiant wrath.",
--        Objective = "Defeat the Golden Valkyrie.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[68] = {
--    Map = 0, -- Lorencia
--    Name = "A Colossus Bathed in Blinding Gold",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Titan strides through the land like a walking monument, his massive frame shimmering with blinding golden light. Each of his steps shakes the ground, and his fists crash like thunder, pulverizing anything caught in his path. If this titan is not brought down, the land will crumble beneath his unstoppable march.",
--        Objective = "Defeat the Golden Titan.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[69] = {
--    Map = 0, -- Lorencia
--    Name = "The Scales of a Shattered Sun",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Lizard King prowls the wilds with gleaming scales that reflect sunlight like shards of a broken star. He commands lesser beasts with a roar infused with corrupted golden magic, bending them to his will and driving them into violent frenzies. If he is not stopped, the wilds will fall under his tyrannical rule, consumed by his shining yet deadly aura.",
--        Objective = "Defeat the Golden Lizard King.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[70] = {
--    Map = 0, -- Lorencia
--    Name = "The Demon Cloaked in False Gold",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Devil stalks the land wrapped in shimmering demonic armor, its gilded form hiding a core of burning malice. Its claws drip with corrupted fire, and every howl it releases tears through the air like a cursed blade. If the Golden Devil is allowed to roam freely, its burning rage will turn the region into a charred wasteland of fear and ruin.",
--        Objective = "Defeat the Golden Devil.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[71] = {
--    Map = 0, -- Lorencia
--    Name = "The Flamebound Terror of the Golden Abyss",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Balrog rises from molten shadows, its massive wings glowing with radiant inferno as corrupted gold drips from its skin like liquid fire. Each swing of its blazing whip splits the ground, unleashing eruptions of volcanic fury that threaten to engulf everything around. If this behemoth is not stopped, its golden flames will consume the land until nothing but scorched darkness remains.",
--        Objective = "Defeat the Golden Balrog.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[72] = {
--    Map = 0, -- Lorencia
--    Name = "The Wheel That Spins With Blinding Fury",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Wheel races across the land with unnatural speed, its shining frame crackling with violent energy as it tears through everything in its path. Its rotating blades scatter sparks of corrupted gold, slicing through soil, stone, and any creature unfortunate enough to stand too close. If this machine of chaos continues its rampage, the region will be carved into ruins by its relentless charge.",
--        Objective = "Defeat the Golden Wheel.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[73] = {
--    Map = 0, -- Lorencia
--    Name = "The Shapeless Horror Born of Golden Corruption",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Mutant is a twisted creature formed from unstable magic, its body shifting and warping beneath a layer of shimmering gold. It lashes out with deformed limbs and bursts of distorted power, spreading golden corruption across everything it touches. If not stopped, the Golden Mutant will grow stronger, mutating further until nothing in the region can stand against it.",
--        Objective = "Defeat the Golden Mutant.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[74] = {
--    Map = 0, -- Lorencia
--    Name = "The Golden Beast That Shakes the Earth",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Tantalos charges through the land like a living avalanche, its massive body reinforced by shimmering golden armor. Each stomp cracks the ground, and its roar sends shockwaves that tear through stone and soil alike, scattering lesser creatures in terror. If this monstrous titan continues its rampage, the region will collapse under its relentless destructive force.",
--        Objective = "Defeat the Golden Tantalos.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[75] = {
--    Map = 0, -- Lorencia
--    Name = "The Blade That Burns With Radiant Wrath",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Beam Knight strides across the battlefield clad in blinding golden armor, his sword humming with concentrated energy. Each strike unleashes a beam of searing light capable of slicing through steel, stone, and the unlucky souls who stand in his path. If he continues his relentless crusade, the entire region will fall beneath the brilliance of his corrupted radiance.",
--        Objective = "Defeat the Golden Beam Knight.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[76] = {
--    Map = 0, -- Lorencia
--    Name = "The Shadow Lord Bound in Eternal Rage",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Zaikan rises from the depths as a harbinger of doom, his colossal form shrouded in ancient darkness older than the land itself. His blades carve through reality with terrifying force, and every roar he unleashes ripples with lethal shadow energy. If Zaikan is not brought down, the region will drown in a storm of shadow and fury beyond mortal understanding.",
--        Objective = "Defeat Zaikan.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[77] = {
--    Map = 0, -- Lorencia
--    Name = "The Monument That Walks With Golden Might",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Stone Golem rises like a colossal monument brought to life, its golden-crusted body cracking the earth beneath its weight. Its fists strike with the impact of falling mountains, and each movement releases tremors that unsettle the very foundation of the region. If the Golden Stone Golem is not stopped, the land will be shattered by its relentless, unfeeling march.",
--        Objective = "Defeat the Golden Stone Golem.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[78] = {
--    Map = 0, -- Lorencia
--    Name = "The Enchantress Draped in Blinding Gold",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Witch Queen commands corrupted arcane forces, her shimmering robes woven from strands of radiant yet twisted magic. Her spells warp minds, bend nature, and unleash bursts of golden sorcery capable of reducing even seasoned warriors to ash. If she is left to weave her enchantments, the region will fall under a tyrannical reign of glittering, hypnotic destruction.",
--        Objective = "Defeat the Golden Witch Queen.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[79] = {
--    Map = 0, -- Lorencia
--    Name = "The Carapace Born of Gleaming Ruin",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Crust crawls across the land with a hardened shell shimmering like molten gold, its jagged surface crackling with corrupted energy. Its armored plates deflect blades and spells alike, while its crushing strikes leave deep fractures in the earth. If this creature continues to roam unchecked, its golden carapace will carve destruction through every corner of the region.",
--        Objective = "Defeat the Golden Crust.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[80] = {
--    Map = 0, -- Lorencia
--    Name = "The Specter Wrapped in Radiant Blade-Light",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Phantom Knight drifts through battlefields like a vengeful spirit clad in gleaming armor, his form flickering between reality and illusion. His blade cuts with ghostly precision, leaving trails of golden afterimages that strike as real as steel. If he is not brought down, his spectral crusade will claim the lives of all who wander these lands.",
--        Objective = "Defeat the Golden Phantom Knight.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[81] = {
--    Map = 0, -- Lorencia
--    Name = "The Laughter Twisted Into Golden Madness",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Satyros dances through the wilds with frenzied steps, its golden hide shimmering as it spreads chaotic magic with every leap. Its melodies distort the minds of nearby creatures, driving them into unpredictable frenzies that endanger the entire region. If the Golden Satyros continues its maddened revelry, the land will fall into discord and ruin.",
--        Objective = "Defeat the Golden Satyros.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[82] = {
--    Map = 0, -- Lorencia
--    Name = "The Hunter Cloaked in Shimmering Steel",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Blade Hunter prowls the battlefield with unmatched precision, its radiant blades cutting through the air with deadly efficiency. Every strike leaves golden streaks of energy that slice through armor, shields, and even magical barriers. If this relentless hunter remains unchecked, no traveler will be safe from its shining execution.",
--        Objective = "Defeat the Golden Blade Hunter.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[83] = {
--    Map = 0, -- Lorencia
--    Name = "The Frenzy Fueled by Radiant Fury",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Berserker charges into combat with unstoppable rage, his gilded muscles brimming with corrupted power. He strikes with wild, devastating blows that shatter earth and bone alike, leaving destruction in every direction. If his fury is not contained, the lands will tremble beneath his unending rampage.",
--        Objective = "Defeat the Golden Berserker.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[84] = {
--    Map = 0, -- Lorencia
--    Name = "The Thunder of the Golden Hooves",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Kentauros gallops through the plains with overwhelming force, its radiant armor blazing with every powerful stride. Its spear thrusts release shockwaves of golden energy, knocking down warriors and beasts with ease. If it continues its charge, the region will fall beneath the storm of its gilded might.",
--        Objective = "Defeat the Golden Kentauros.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[85] = {
--    Map = 0, -- Lorencia
--    Name = "The Colossus of Shattered Gold",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Golden Gigantis towers over the battlefield, its massive frame forged from cracked yet shining golden metal. Its enormous fists crush stone, steel, and warriors alike, leaving only devastation in its wake. If the Gigantis continues its march, entire regions will collapse under the force of its destructive power.",
--        Objective = "Defeat the Golden Gigantis.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[86] = {
--    Map = 0, -- Lorencia
--    Name = "The Harvester of Golden Annihilation",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Golden Genocider moves with ruthless efficiency, its gleaming form built for one purpose — absolute destruction of all life before it. Its attacks carve swaths of devastation through the land, leaving nothing but silence and ruin in its golden wake. If left to roam, it will extinguish every spark of life until the world is nothing but a barren wasteland.",
--        Objective = "Defeat the Golden Genocider.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[87] = {
--    Map = 0, -- Lorencia
--    Name = "The Watcher Who Hunts the Hunters",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Scout Hero moves through the wilds with deadly precision, his senses sharpened beyond human limits and his footsteps silent as drifting mist. He tracks travelers and warriors alike, striking from the shadows with masterful skill and vanishing before retaliation is possible. If he continues his hunt unchecked, no hunter or scout will survive his relentless pursuit.",
--        Objective = "Defeat the Scout Hero.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[88] = {
--    Map = 0, -- Lorencia
--    Name = "The Moonlit Terror With a Hero’s Strength",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "The Werewolf Hero prowls through the night with haunting ferocity, his body infused with lunar power that amplifies his speed and strength. His claws rip through steel, and his howls summon lesser beasts into a frenzy, turning the dark woods into a battlefield of chaos. If not stopped, the region will fall under the reign of his moonlit terror.",
--        Objective = "Defeat the Werewolf Hero.",
--        Additional = "This challenge must be completed solo — party assistance is not allowed.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[89] = {
--    Map = 0, -- Lorencia
--    Name = "Spiders of the Drylands",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, Dream Land has grown harsher with each passing season. The cracked soil and scattered trees have become home to aggressive spiders hiding between the rocks. These creatures build their nests beneath dry roots and strike anyone who dares to walk through their territory. Even caravans have begun avoiding the central routes. Their growing presence threatens to turn this land into a desolate hunting ground ruled by eight-legged predators. Someone must thin their numbers before it's too late.",
--        Objective = "Defeat Spiders in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[90] = {
--    Map = 0, -- Lorencia
--    Name = "Scales in the Sand",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the heat of Dream Land has awakened the Budge Dragons from their shallow burrows. These creatures may be small, but their fiery temper makes them a danger to anyone crossing the dry plains. They gather around cracked rocks and dried riverbeds, fiercely defending whatever they consider their territory. Merchants claim entire routes have become unsafe because of their sudden aggression. We need someone capable of reducing their presence before their numbers grow out of control. I trust you can handle these restless creatures.",
--        Objective = "Defeat Budge Dragons in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[91] = {
--    Map = 0, -- Lorencia
--    Name = "Horns of the Dry Plains",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Bull Fighters of Dream Land have grown unusually hostile. These beasts roam the dry plains with reckless strength, challenging anyone who dares to approach their grazing grounds. Their heavy steps echo across the cracked earth, and caravans report that entire trade routes have become unsafe due to their sudden bursts of aggression. If left unchecked, these creatures will dominate the area and drive away anyone attempting to cross Dream Land. We need someone capable of pushing them back.",
--        Objective = "Defeat Bull Fighters in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[92] = {
--    Map = 0, -- Lorencia
--    Name = "Restless Hounds",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Hounds of Dream Land have become increasingly bold. These beasts roam between the dry trees and rocky paths, attacking anyone who wanders too close. Locals say they howl through the night, claiming territories they never dared to approach before. Even seasoned hunters avoid crossing areas where their tracks are fresh. We cannot allow these creatures to spread further. Someone must confront them before the roads become too dangerous for travelers.",
--        Objective = "Defeat Hounds in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[93] = {
--    Map = 0, -- Lorencia
--    Name = "Elite Horns",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Elite Bull Fighters are far more dangerous than their common kin. These towering beasts patrol the driest parts of Dream Land, guarding the plains with ruthless strength. Their precision and discipline are unlike anything seen among ordinary beasts. Merchants report that even armed escorts avoid areas where an elite patrol was spotted. If these creatures continue expanding their territory, no traveler will be safe crossing Dream Land. Someone skilled must stand against them.",
--        Objective = "Defeat Elite Bull Fighters in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[94] = {
--    Map = 0, -- Lorencia
--    Name = "Ashbound Liches",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Liches that wander Dream Land are remnants of ancient sorcery. Their bodies may be dry and brittle, but the magic that binds them has not faded with time. They rise from cracks in the earth near old ruins, drawn to the heat and lifeless soil. Those who have seen them say their presence turns the air colder, even under the burning sun. If these creatures regain their full strength, they will claim Dream Land as their domain once more. We must stop them before their influence spreads.",
--        Objective = "Defeat Liches in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[95] = {
--    Map = 0, -- Lorencia
--    Name = "Roaring Giants",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Giants roaming Dream Land shake the plains with every step they take. These towering creatures wander between the cracked stone formations, crushing anything that stands in their way. Despite their size, they move with surprising awareness, fiercely defending the dry territories they’ve claimed. Caravans report losing carts and supplies whenever a Giant crosses their path. If we allow them to spread further, Dream Land’s routes will become impossible to travel. We need someone who can stand against their brute force.",
--        Objective = "Defeat Giants in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[96] = {
--    Map = 0, -- Lorencia
--    Name = "Twisted Rabbits",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Hideous Rabbits of Dream Land are nothing like the harmless creatures their name suggests. These twisted beasts lurk near dry bushes and rocky shadows, attacking anyone who ventures too close. Their distorted bodies and unpredictable movements make them difficult to track. Locals claim they have seen them gnawing through leather, wood, and even weakened stone. If left unchecked, these creatures will overrun the plains and make Dream Land unsafe for travelers and caravans. Someone must thin their numbers before they spread further.",
--        Objective = "Defeat Hideous Rabbits in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[97] = {
--    Map = 0, -- Lorencia
--    Name = "Savage Werewolves",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Werewolves roaming Dream Land have become a growing threat. Their sharpened instincts and relentless speed make them far more dangerous than ordinary beasts of the plains. They hunt along the rocky trails and dried trees, leaving behind claw marks cut deep into stone. Caravans report entire escorts going missing after nightfall. If we don’t curb their presence, these creatures will soon dominate the region, making Dream Land impossible to cross safely. Your strength is needed to keep them at bay.",
--        Objective = "Defeat Werewolves in Dream Land.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[98] = {
--    Map = 0, -- Lorencia
--    Name = "Troublesome Goblins",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Goblins of Noria have grown restless again. These small but crafty creatures slip between the thick roots and bushes, stealing supplies and springing traps on anyone who enters the forest paths. They gather in groups near wooden platforms and old tree stumps, chattering loudly as they drag away anything of value. Even seasoned scouts avoid walking alone when Goblin tracks are fresh. If we don't deal with them now, their mischief will turn Noria into a dangerous maze of ambushes and stolen goods. We need someone capable of pushing them back.",
--        Objective = "Defeat Goblins in Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[99] = {
--    Map = 0, -- Lorencia
--    Name = "Scorpions in the Roots",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Chain Scorpions lurking beneath Noria’s tangled roots have become a growing threat. These armored predators strike from the shadows, using their sharpened chains to lash out at unsuspecting wanderers. They hide near fallen logs, moss-covered stones, and the edges of wooden paths, waiting for the perfect moment to ambush passing travelers. Their venomous stingers have already claimed several careless scouts. If we don’t deal with them, the forest routes will become impossible to cross. Someone with steady hands and sharp instincts must confront these creatures before more lives are lost.",
--        Objective = "Defeat Chain Scorpions in Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[100] = {
--    Map = 0, -- Lorencia
--    Name = "Elite Troublemakers",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Elite Goblins of Noria are far more dangerous than their common kin. These cunning leaders coordinate ambushes, set traps along the wooden paths, and stir chaos wherever they roam. They move swiftly through the dense foliage, using the forest’s natural cover to disappear and strike again from another angle. Even well-armed patrols struggle when an elite band is nearby. If we allow them to grow in number, Noria will become a hunting ground controlled by goblin warbands. Someone must disrupt their plans before they take over the forest trails.",
--        Objective = "Defeat Elite Goblins in Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[101] = {
--    Map = 0, -- Lorencia
--    Name = "Forest Hunters",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Hunters of Noria are skilled predators that move silently through the dense foliage. They stalk the forest paths with precision, striking before anyone can react. Their sharp senses allow them to track travelers with ease, disappearing into the undergrowth only to reappear from another angle. Several patrols have already fallen victim to their coordinated attacks. If these creatures continue to roam freely, Noria will become a place where no one can walk safely. Someone must deal with them before their ambushes become unstoppable.",
--        Objective = "Defeat Hunters in Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[102] = {
--    Map = 0, -- Lorencia
--    Name = "Forest Menace",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Forest Monsters of Noria are manifestations of the wild itself. Twisted by time and ancient magic, they roam the dense undergrowth attacking anything that disturbs their territory. They emerge from thickets, roots, and hollow trees with surprising ferocity, overwhelming travelers who are unprepared for their sudden strikes. Several patrols have already gone missing along the deeper routes. If these creatures continue to spread, Noria’s inner forest will become a place no one can safely traverse. Someone must push them back before their presence consumes the trails completely.",
--        Objective = "Defeat Forest Monsters in Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[103] = {
--    Map = 0, -- Lorencia
--    Name = "Agon’s Roamers",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Agons wandering through Noria’s dense forest have grown increasingly aggressive. These powerful creatures push through thick roots and brush with ease, disrupting anyone who dares to cross their path. They leave deep tracks in the moist soil, knocking aside fallen branches and even damaging wooden walkways. Scouts report that Agons have begun appearing closer to the main forest routes than ever before. If their advance continues unchecked, Noria will soon become unsafe for travelers and caravans. Someone must confront these beasts before they dominate the forest trails.",
--        Objective = "Defeat Agons in Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[104] = {
--    Map = 0, -- Lorencia
--    Name = "Stirred Golems",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Stone Golems of Noria have begun to awaken from their long slumber. Formed from ancient forest stones and hardened roots, their movements shake the ground beneath the wooden paths. They wander near ruined platforms and moss-covered boulders, smashing anything they perceive as a threat. Even seasoned guardians struggle to stop these towering constructs once they begin to move. If left unchecked, their uncontrolled rampage will destroy the forest routes and endanger everyone crossing Noria. Someone must bring them down before more damage is done.",
--        Objective = "Defeat Stone Golems in Noria.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[105] = {
--    Map = 0, -- Lorencia
--    Name = "Frozen Burrowers",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Worms beneath Devias have become increasingly aggressive. These creatures tunnel under the frozen ground, emerging without warning to strike at anyone crossing the snowy plains. Their movements crack the ice from below, creating hidden dangers for caravans and patrols. Several travelers report being ambushed near patches of unstable snow where the worms are most active. If we do not thin their presence, Devias will become a maze of collapsing paths and deadly ambushes. Someone must deal with these burrowing threats before more lives are lost.",
--        Objective = "Defeat Worms in Devias.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[106] = {
--    Map = 0, -- Lorencia
--    Name = "Chillborn Fiends",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Ice Monsters of Devias are manifestations of the biting cold itself. Formed from frozen shards and relentless winter winds, they roam the snowy plains striking down anyone who gets too close. They emerge from drifting snowstorms and icy cliffs, their movements barely visible through the blinding frost. Many patrols report sudden attacks where only swirling snow was seen moments earlier. If we do not halt their advance, Devias will become a frozen deathtrap where no traveler can survive. Someone must reduce their presence before the winter spirits grow stronger.",
--        Objective = "Defeat Ice Monsters in Devias.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[107] = {
--    Map = 0, -- Lorencia
--    Name = "Hommerd Rampage",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Hommerds roaming Devias have become dangerously restless. These bulky ice-beasts crash through frozen cliffs and snowy paths with overwhelming force, ignoring anything in their way. Their heavy footsteps leave deep cracks across the icy plains, and several patrols report near-fatal encounters as Hommerds charge with no warning, driven by an unknown fury. If these monsters continue rampaging freely, Devias will become impossible to navigate without risking life and limb. Someone must stand against them before their destruction spreads further.",
--        Objective = "Defeat Hommerds in Devias.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[108] = {
--    Map = 0, -- Lorencia
--    Name = "Silent Assassins",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Assassins lurking across Devias are unlike any ordinary foes. Swift and merciless, they move through the snow with barely a trace, striking before their victims even sense danger. They hide behind icy ridges, frozen pillars, and drifting snow, using the harsh climate to mask their presence. Several guards vanished without a sound, their trails ending abruptly in the white wilderness. If these killers continue to haunt Devias, no traveler will be safe crossing the frozen plains. Someone must put a stop to their silent hunt.",
--        Objective = "Defeat Assassins in Devias.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[109] = {
--    Map = 0, -- Lorencia
--    Name = "Roar of the Yeti",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Yetis of Devias have begun to descend from the higher cliffs, driven by hunger and unrest. These towering beasts shake the snowy plains with every step they take. They hide among drifting snow and ice-covered boulders, charging at anyone who wanders too close. Several caravans report losing supplies after sudden Yeti attacks along the frozen routes. If their presence continues to grow, the frozen paths of Devias will become too dangerous for travelers. Someone must face these beasts before they dominate the region.",
--        Objective = "Defeat Yetis in Devias.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[110] = {
--    Map = 0, -- Lorencia
--    Name = "Fury of the Elite Yeti",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Elite Yetis descending from Devias’s highest ridges are far more dangerous than their common kin. These colossal beasts possess incredible strength and an instinctive aggression that terrifies even seasoned warriors. They prowl near frozen canyons and towering ice formations, smashing through snow drifts with ease. Caravans report devastating losses after encountering one of these giants along the main routes. If we allow the Elite Yetis to claim more territory, the frozen plains of Devias will become impossible to traverse safely. Someone must stand against them before their dominance spreads further.",
--        Objective = "Defeat Elite Yetis in Devias.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[111] = {
--    Map = 0, -- Lorencia
--    Name = "Queen of Frost",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Ice Queen has risen once more within the frozen lands of Devias. Her chilling aura spreads across the plains, weakening anyone who dares to enter her domain. She commands the frost itself, shaping storms and icy spears that strike with precision. Entire patrols have retreated after encountering her overwhelming power near the ancient ice pillars. If the Ice Queen continues to wander freely, Devias will be swallowed by an eternal winter. Someone must confront her forces before her influence grows beyond control.",
--        Objective = "Defeat Ice Queens in Devias.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[112] = {
--    Map = 0, -- Lorencia
--    Name = "The Cursed Liches",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Cursed Liches haunting Elveland are remnants of forbidden rituals once performed deep within the forest’s ancient sanctuaries. Their twisted forms radiate unstable magic that corrupts the land around them. They drift near broken altars and crumbling elven structures, whispering incantations that wither plants and distort the natural flow of magic. Several guardians have already fallen victim to their necrotic influence. If these cursed spirits remain unchecked, Elveland’s sacred energy will be consumed by decay. Someone must put an end to their presence before the corruption spreads deeper into the forest.",
--        Objective = "Defeat Cursed Liches in Elveland.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[113] = {
--    Map = 0, -- Lorencia
--    Name = "Awakened Totems",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Totem Golems of Elveland have begun to stir after centuries of silence. Formed from enchanted wood and ancient stone, these guardians were once protectors of the forest’s sacred grounds. Now corrupted by wandering magic, they wander through the glowing trees and moss-covered ruins, striking at anyone who approaches their territory. Even skilled elves avoid the paths where these golems roam. If their unrest continues, Elveland’s ancient sanctuaries will fall to chaos. Someone must calm or destroy these awakened constructs before their rampage spreads.",
--        Objective = "Defeat Totem Golems in Elveland.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[114] = {
--    Map = 0, -- Lorencia
--    Name = "Wild Grizzlies",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Grizzlies of Elveland have grown unnaturally aggressive. These powerful beasts roam the forest’s deeper regions, driven into a frenzy by the shifting magic that disturbs their natural instincts. They wander through overgrown trails and ancient roots, knocking down trees and crushing anything in their way. Even seasoned elven hunters avoid areas where Grizzly tracks appear fresh. If these beasts continue their rampage, Elveland’s inner forest will become too dangerous for travelers and guardians alike. Someone must calm their numbers before the chaos spreads further.",
--        Objective = "Defeat Grizzlies in Elveland.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[115] = {
--    Map = 0, -- Lorencia
--    Name = "Captain of the Wilds",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Captain Grizzly has emerged as a dominant force within Elveland’s wilderness. Larger and far more cunning than ordinary beasts, he commands the forest’s enraged wildlife with terrifying authority. His roars echo through the glowing trees, driving lesser creatures into frenzied attacks. Scouts report entire hunting parties being forced to retreat when encountering his massive silhouette among the ancient roots. If the Captain Grizzly continues to lead this wild uprising, Elveland’s sacred harmony will collapse. Someone must confront this beast before his presence reshapes the forest entirely.",
--        Objective = "Defeat Captain Grizzlies in Elveland.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[116] = {
--    Map = 0, -- Lorencia
--    Name = "Abyssal Larvae",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Larvae infesting the Shadow Abyss are spreading at an alarming rate. Born from the corrupted flesh of the abyssal walls, these creatures wriggle through cracks and organic tunnels beneath the dark terrain. Their acidic secretions weaken the ground and dissolve anything left behind by fallen explorers. Several patrols reported losing equipment after stepping into areas where Larvae swarm in great numbers. If we do not stop their infestation, the Shadow Abyss will become an uninhabitable nest of corruption. Someone must thin their numbers before the infection spreads further through the caverns.",
--        Objective = "Defeat Larvae in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[117] = {
--    Map = 0, -- Lorencia
--    Name = "One-Eyed Titans",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Cyclops roaming the Shadow Abyss strike fear into all who hear their thunderous steps. These massive one-eyed beasts patrol the cavern floors, crushing stone beneath their weight. Their single glowing eye pierces through the darkness, allowing them to spot intruders even between jagged rocks and broken pillars. Several patrols reported being forced to retreat as a Cyclops charged without hesitation. If these titans continue to wander freely, the deep corridors of the Shadow Abyss will become too dangerous to explore. Someone must face them before their dominance seals off the lower passages.",
--        Objective = "Defeat Cyclops in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[118] = {
--    Map = 0, -- Lorencia
--    Name = "Whispers of the Abyss",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Ghosts drifting through the Shadow Abyss are remnants of lost spirits trapped between the shifting darkness and the cavern’s unnatural silence. Their faint silhouettes flicker near broken paths and hollow corridors. These wandering apparitions glide through walls and ruined structures, appearing without warning and draining the courage of those who cross their territory. Several scouts reported returning disoriented after hearing distant whispers. If these spirits continue to gather, the Shadow Abyss will become impossible to navigate safely. Someone must disperse them before their presence grows overwhelming.",
--        Objective = "Defeat Ghosts in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[119] = {
--    Map = 0, -- Lorencia
--    Name = "Bonebound Archers",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Skeleton Archers lurking deep within the Shadow Abyss strike with eerie precision. Formed from ancient remains animated by lingering abyssal magic, they watch the tunnels from elevated ledges and broken platforms. Their arrows whistle through the darkness, often coming from places no living creature could reach. Many patrols report sudden attacks where only the clatter of bones revealed the hidden archer’s position. If these undead marksmen continue to populate the abyssal corridors, traveling through this region will become nearly impossible. Someone must eliminate them before more explorers fall victim to their ambushes.",
--        Objective = "Defeat Skeleton Archers in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[120] = {
--    Map = 0, -- Lorencia
--    Name = "Hounds of the Abyss",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Hell Hounds roaming the Shadow Abyss are among the most vicious creatures dwelling within its depths. Their burning maws and ember-filled breath illuminate the darkness as they prowl between shadowed fissures. These beasts sprint across molten cracks and shattered stone, leaving scorched trails in their wake. Several explorers reported narrowly escaping after the hounds emerged from fiery pits without warning. If these infernal beasts continue to spread through the caverns, the Shadow Abyss will become a hunting ground of living flame. Someone must halt their advance before the abyss burns from within.",
--        Objective = "Defeat Hell Hounds in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[121] = {
--    Map = 0, -- Lorencia
--    Name = "Abyssal Hell Spiders",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Hell Spiders crawling across the Shadow Abyss weave their webs between burning fissures and shattered stones. Their twisted bodies glow with ember veins, and they strike with terrifying speed. They descend from ceilings of molten rock, ambushing explorers who wander beneath unstable tunnels. Several patrols reported being trapped in sticky webs infused with scorching heat. If these infernal arachnids continue to multiply, the Shadow Abyss will become a maze of fire and venom. Someone must put an end to their spread before they dominate the caverns.",
--        Objective = "Defeat Hell Spiders in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[122] = {
--    Map = 0, -- Lorencia
--    Name = "Bone Commanders",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Chief Skeleton Warriors patrolling the Shadow Abyss are far more disciplined and deadly than ordinary undead. Their reinforced bones and cracked armor mark them as leaders among the skeletal hordes. They march through the abyssal corridors with chilling coordination, brandishing rusted blades and shields carved with ancient sigils. Several scout teams were forced to retreat after confronting their organized patrols. If these bone commanders remain unchecked, the Shadow Abyss will fall completely under undead control. Someone must break their strength before their forces spread deeper through the caverns.",
--        Objective = "Defeat Chief Skeleton Warriors in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[123] = {
--    Map = 0, -- Lorencia
--    Name = "Stormbound Liches",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Thunder Liches haunting the Shadow Abyss channel unstable lightning that crackles through the cavern walls. Their skeletal forms surge with electric arcs, illuminating the darkness for brief, terrifying moments. They glide above shattered stones and abyssal pits, discharging bolts of energy that can strike from great distances. Several explorers have reported their equipment being damaged by stray lightning. If these storm-infused spirits continue to roam freely, the Shadow Abyss will become a deadly labyrinth of uncontrolled magic. Someone must disperse them before their power destabilizes the entire region.",
--        Objective = "Defeat Thunder Liches in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[124] = {
--    Map = 0, -- Lorencia
--    Name = "Knights of the Abyss",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Dark Knights roaming the Shadow Abyss were once noble warriors, now twisted into relentless guardians of the underground realm. Their armor, cracked and blackened by corruption, echoes with every heavy step they take. They patrol the deepest corridors, wielding cursed blades that drain strength from anyone they strike. Several scout squads reported sudden ambushes where the only warning was the scrape of metal in the dark. If these corrupted knights remain unchallenged, they will seal off the lower passages entirely, turning the Shadow Abyss into a fortress of darkness. Someone must stop them before that happens.",
--        Objective = "Defeat Dark Knights in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[125] = {
--    Map = 0, -- Lorencia
--    Name = "Tainted Bull Fighters",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Poison Bull Fighters stomping through the Shadow Abyss have been twisted by the toxic fumes seeping from the corrupted ground. Their bodies pulse with sickly green energy, and every breath they release spreads poisonous vapor. They charge across cracked platforms and shadowed tunnels, leaving behind trails of venom that burn through armor and flesh alike. Several patrols reported severe poisoning after only brief encounters with these beasts. If these corrupted creatures continue to roam, the Shadow Abyss will become a toxic wasteland no traveler can endure. Someone must confront them before their poison saturates the entire region.",
--        Objective = "Defeat Poison Bull Fighters in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[126] = {
--    Map = 0, -- Lorencia
--    Name = "Gaze of the Gorgon",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Gorgons lurking within the Shadow Abyss wield ancient petrifying magic that turns stone walls—and careless adventurers—into lifeless statues. Their serpentine bodies glide across the cavern floor with unsettling grace. They emerge near jagged rock formations and shattered pillars, their eyes glowing with a faint violet light. Scouts report that areas touched by their presence feel unnaturally still, as if time itself hesitates to move. If these creatures continue to roam unchecked, the Shadow Abyss will become a graveyard of stone. Someone must face the Gorgons before their curse spreads deeper into the cavern network.",
--        Objective = "Defeat Gorgons in Shadow Abyss.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[127] = {
--    Map = 0, -- Lorencia
--    Name = "Shadows of the Tower",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Shadows drifting through Losttower are remnants of tortured spirits bound to the ancient halls. Their presence darkens the very air, and their whispers echo between the crumbling walls. These entities emerge from burning cracks and forgotten chambers, striking with silent swiftness before fading back into the gloom. Even seasoned adventurers report losing their way after encountering them. If these fiendish spirits continue to gather, Losttower will become a maze of darkness no one can cross safely. Someone must disperse them before they overwhelm the upper levels of the tower.",
--        Objective = "Defeat Shadows in Losttower.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[128] = {
--    Map = 0, -- Lorencia
--    Name = "Toxic Shadows",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Poison Shadows haunting Losttower have become one of its most dangerous manifestations. These corrupted spirits drift through the ruined corridors, leaving trails of venomous mist in their wake. Their forms pulse with sickly green light as they seep through cracks between scorched stones. Several patrols reported severe poisoning after brief contact with these lingering apparitions. If these toxic entities continue to multiply, Losttower will become a suffocating labyrinth of poison and darkness. Someone must reduce their presence before the tower becomes completely uninhabitable.",
--        Objective = "Defeat Poison Shadows in Losttower.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[129] = {
--    Map = 0, -- Lorencia
--    Name = "Cursed Spellcasters",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Cursed Wizards wandering through Losttower are remnants of sorcerers who once sought forbidden power. Their twisted incantations echo across the scorched halls, warping the air with unstable magic. They gather near shattered altars and broken runestones, channeling corrupted energy that erupts in violent flashes. Several explorers reported losing consciousness after being struck by their chaotic spells. If these corrupted spellcasters remain unchecked, Losttower will fall completely under the influence of dark sorcery. Someone must confront them before their magic consumes the tower’s remaining sanctuaries.",
--        Objective = "Defeat Cursed Wizards in Losttower.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[130] = {
--    Map = 0, -- Lorencia
--    Name = "Crows of Doom",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Death Crows circling Losttower are harbingers of misfortune and decay. Their twisted wings scatter embers as they glide through the burning corridors, watching intruders with cold, calculating eyes. They perch atop broken pillars and scorched platforms, unleashing piercing screeches that disorient anyone who ventures too close. Several patrols reported being ambushed after following their echoing cries. If these ominous creatures continue to spread their influence, Losttower will fall deeper into darkness. Someone must drive them away before their presence overwhelms the remaining safe paths.",
--        Objective = "Defeat Death Crows in Losttower.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[131] = {
--    Map = 0, -- Lorencia
--    Name = "Demons of the Tower",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Devils prowling through Losttower are demonic entities born from ancient curses. Their fiery forms twist and flicker as they stalk the ruined corridors, leaving scorch marks wherever they tread. They emerge from blazing cracks and shadowed archways, striking with vicious claws infused with infernal power. Several adventurers reported feeling an oppressive heat moments before the Devils attacked. If these creatures continue to rise from the depths, Losttower will become a stronghold of demonic influence. Someone must stand against them before the flames consume the entire structure.",
--        Objective = "Defeat Devils in Losttower.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[132] = {
--    Map = 0, -- Lorencia
--    Name = "Fallen Death Knights",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Death Knights patrolling Losttower are former warriors consumed by the tower’s ancient curses. Their blackened armor echoes with hollow thuds as they march through the burning halls. They wield corrupted blades that strike with brutal force, leaving behind traces of dark energy that weaken anyone caught in their path. Several scouts have reported being overwhelmed by their relentless assaults. If these fallen knights are not stopped, they will seal off the tower’s deeper passages, turning Losttower into a fortress of undead steel. Someone must break their advance before that happens.",
--        Objective = "Defeat Death Knights in Losttower.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[133] = {
--    Map = 0, -- Lorencia
--    Name = "Gorgons of the Deep Tower",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Death Gorgons lurking within Losttower wield a petrifying curse that twists the very air around them. Their serpentine forms slither across scorched stone, leaving behind trails of dark, crackling energy. They hide near broken statues and fragmented pillars, their eyes glowing with a sinister red shimmer. Several explorers reported barely escaping as the Death Gorgons attempted to turn them into lifeless stone. If these cursed beasts continue to infest the tower, Losttower will become a graveyard of statues. Someone must stop them before their petrifying curse spreads through the entire structure.",
--        Objective = "Defeat Death Gorgons in Losttower.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[134] = {
--    Map = 0, -- Lorencia
--    Name = "Balrog’s Inferno",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Balrogs rising from the depths of Losttower are embodiments of pure infernal rage. Their massive horned silhouettes stride through the burning corridors, shrouded in flames that warp the very air around them. They emerge from molten fissures and shattered chambers, unleashing waves of fire with every roar. Several battle-hardened warriors have been forced to retreat, unable to withstand the creature’s overwhelming heat. If these demonic titans continue to awaken, Losttower will become a blazing ruin consumed by eternal fire. Someone must challenge their advance before the entire tower collapses under their fury.",
--        Objective = "Defeat Balrogs in Losttower.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[135] = {
--    Map = 0, -- Lorencia
--    Name = "Lords of the Deep Tide",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, Bahamuts in the waters of Atlans have grown far more aggressive than usual. These colossal sea beasts rule the lower currents, their armored scales reflecting the dim light of the ocean depths. They burst from behind coral ridges and sunken arches, striking with immense force before vanishing into swirling clouds of sand and bubbles. Even skilled swimmers report being dragged off-course by the shockwaves they create. If these deep-sea lords continue expanding their territory, Atlans will become a perilous realm where no traveler can pass safely. Someone must hold them back before they dominate every underwater route.",
--        Objective = "Defeat Bahamuts in Atlans.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[136] = {
--    Map = 0, -- Lorencia
--    Name = "Vepars of the Blue Abyss",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Vepars of Atlans have begun to swarm through the mid-level currents, hunting anything that disturbs their watery domain. Their sleek bodies shimmer with bioluminescent markings, warning intruders of their presence moments before an attack. They circle around coral spires and sunken ruins, striking with sudden bursts of speed that leave only swirling trails of sand behind. Several scouting parties reported losing visibility entirely as Vepars disrupted the surrounding currents. If these predatory swimmers continue expanding their hunting grounds, Atlans will become unsafe for navigators and merchants alike. Someone must thin their numbers before they dominate the blue abyss.",
--        Objective = "Defeat Vepars in Atlans.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[137] = {
--    Map = 0, -- Lorencia
--    Name = "Wings Beneath the Waves",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Valkyries patrolling the waters of Atlans glide with effortless grace, their wing-like fins shimmering in the dim light of the deep sea. Do not be deceived by their elegance—these warriors strike with lethal precision. They circle around submerged temples and coral battlements, launching magical pulses that ripple through the water and disorient anyone caught in their path. Several squads reported being surrounded before realizing the Valkyries were even near. If these aquatic sentinels continue asserting dominance over the ruins, Atlans will become a fortress no traveler can safely traverse. Someone must challenge their control before they seal off the deeper routes.",
--        Objective = "Defeat Valkyries in Atlans.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[138] = {
--    Map = 0, -- Lorencia
--    Name = "Great Lords of Atlans",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Great Bahamuts ruling the abyssal depths of Atlans are far stronger than their lesser kin. These colossal sea lords move with slow, overwhelming force, stirring currents powerful enough to drag travelers off-course. They rise from beneath ancient seafloor trenches and shattered palaces, their armored fins cutting through the water like moving fortresses. Several expeditions reported severe losses after being caught in the wake of a Great Bahamut’s charge. If these titanic beasts continue to claim territory, Atlans will fall entirely under their dominion. Someone must hold the Great Bahamuts at bay before the lower ruins are lost forever.",
--        Objective = "Defeat Great Bahamuts in Atlans.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[139] = {
--    Map = 0, -- Lorencia
--    Name = "Silver Guardians",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Silver Valkyries of Atlans are elite aquatic warriors who patrol the ancient underwater sanctuaries. Their silver-plated wings shimmer like moonlight beneath the waves, a sight both beautiful and deadly. They soar between coral towers and submerged arches, releasing waves of magical energy that ripple through the currents. Several patrols reported being disoriented as these warriors attacked from multiple directions at once. If the Silver Valkyries continue strengthening their presence, Atlans will fall under their strict dominion. Someone must challenge them before the underwater sanctuaries become inaccessible to travelers.",
--        Objective = "Defeat Silver Valkyries in Atlans.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[140] = {
--    Map = 0, -- Lorencia
--    Name = "King of the Scaled Depths",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Lizard Kings ruling the deeper waters of Atlans are ancient reptilian sovereigns. Their scaled bodies shimmer with ocean-born power as they stalk the submerged ruins with commanding presence. They emerge from coral thrones and cavern lairs, striking with powerful tails capable of shattering stone. Several scouting groups reported being forced back by shockwaves created from a single swing. If these reptilian monarchs continue to expand their dominion, Atlans will fall entirely under their scaled reign. Someone must stop them before their influence overwhelms the surrounding sea paths.",
--        Objective = "Defeat Lizard Kings in Atlans.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[141] = {
--    Map = 0, -- Lorencia
--    Name = "Hydras of the Abyss",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Hydras lurking in the deepest trenches of Atlans are ancient multi-headed beasts feared across the seas. Each head moves with its own will, striking with terrifying coordination. They rise from abyssal craters and shattered temples, releasing surges of water pressure strong enough to topple coral pillars. Several expeditions reported being overwhelmed as multiple heads attacked from different angles. If these monstrous Hydras continue to grow in number, the darkest regions of Atlans will become impossible to navigate. Someone must hold them back before they claim the entire abyssal domain.",
--        Objective = "Defeat Hydras in Atlans.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[142] = {
--    Map = 0, -- Lorencia
--    Name = "Mutants of the Sand",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Mutants roaming the scorched deserts of Tarkan are the result of ancient experiments long forgotten. Their twisted forms move across the dunes with frightening strength, crushing bones and stone beneath their steps. They emerge from beneath cracked earth and buried ruins, attacking anything that disturbs their domain. Several caravans reported sudden ambushes where Mutants burst from the sand without warning. If these desert abominations continue to spread, Tarkan will become a wasteland no traveler can cross safely. Someone must push back their numbers before the sands belong entirely to them.",
--        Objective = "Defeat Mutants in Tarkan.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[143] = {
--    Map = 0, -- Lorencia
--    Name = "Wolves of the Crimson Dunes",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Bloody Wolves prowling the deserts of Tarkan are ferocious predators born from the harshness of the wasteland. Their fur is stained red from centuries of hunting beneath the scorching sun. They roam between jagged rocks and ancient skeletons, striking swiftly before retreating into the shifting sandstorms. Several scouting parties reported losing members to these wolves’ coordinated pack attacks. If these savage beasts continue spreading through the dunes, Tarkan will become a hunting ground where no traveler can survive. Someone must thin their numbers before the desert falls entirely under their reign.",
--        Objective = "Defeat Bloody Wolves in Tarkan.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[144] = {
--    Map = 0, -- Lorencia
--    Name = "Wheels of the Wasteland",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Iron Wheels roaming Tarkan’s barren fields are ancient war machines left behind by civilizations long forgotten. Their metal frames screech across the sand as they roll with relentless momentum. They emerge from beneath collapsed ruins and buried war camps, their spinning blades scattering debris in violent arcs. Several caravans reported severe damage after being caught in the path of a charging Iron Wheel. If these mechanical constructs continue their rampage, the deserts of Tarkan will become a deathtrap of rust and ruin. Someone must halt their advance before they grind the region into dust.",
--        Objective = "Defeat Iron Wheels in Tarkan.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[145] = {
--    Map = 0, -- Lorencia
--    Name = "Wrath of Tantalos",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Tantalos prowling the volcanic wastelands of Tarkan 2 are demonic juggernauts forged from molten rock and ancient curses. Their towering bodies radiate heat strong enough to scorch the sand beneath them. They rise from fiery fissures and shattered basalt, striking with overwhelming power that sends tremors through the ground. Several patrols reported entire formations being scattered by a single blow from these titans. If these infernal behemoths continue roaming unchecked, the central region of Tarkan 2 will become completely uninhabitable. Someone must hold back their fury before the wasteland collapses under their strength.",
--        Objective = "Defeat Tantalos in Tarkan 2.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[146] = {
--    Map = 0, -- Lorencia
--    Name = "Knights of Blazing Steel",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Beam Knights patrolling Tarkan 2 are ancient armored constructs infused with searing energy. Their molten cores shine through the cracks of their metal plates, casting streaks of light across the dark wasteland. They charge across scorched stone and volcanic ridges, releasing blazing beams capable of slicing through rock and armor alike. Several explorers described these knights as moving lighthouses of destruction. If these luminous warriors continue expanding their patrol routes, Tarkan 2 will turn into a battlefield of burning steel. Someone must stop them before their radiance engulfs the entire region.",
--        Objective = "Defeat Beam Knights in Tarkan 2.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[147] = {
--    Map = 0, -- Lorencia
--    Name = "Roots of Corruption",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Death Trees haunting Aida’s cursed forest are living manifestations of ancient druidic magic gone wrong. Their bark pulses like flesh, and their roots twist violently beneath the soil. They strike unwary travelers with thorned branches and poison-tipped vines, tearing through armor as if it were dry leaves. Several rangers reported entire patrols being ensnared by these monstrous trees. If these corrupted guardians continue to grow in number, Aida’s forest will become an impenetrable maze of living death. Someone must cut them down before the corruption reaches the heart of the woods.",
--        Objective = "Defeat Death Trees in Aida 1.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[148] = {
--    Map = 0, -- Lorencia
--    Name = "Orcs of the Wildwood",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Forest Orcs dwelling in Aida strike with primal ferocity. Hardened by generations of survival in the cursed forest, they wield crude but devastating weapons carved from bone and enchanted wood. They prowl between ancient trees and moss-covered stones, attacking intruders with brutal tactics. Several scouting groups reported being overwhelmed by their coordinated ambushes. If these savage clans continue to expand through the forest, Aida will become a battlefield where no traveler is safe. Someone must drive them back before they claim the deeper paths.",
--        Objective = "Defeat Forest Orcs in Aida 1.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[149] = {
--    Map = 0, -- Lorencia
--    Name = "Riders of the Dark Grove",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Death Riders roaming Aida’s dim forest paths are spectral warriors mounted on cursed beasts. Their hollow helmets glow with eerie blue light as they charge through the undergrowth. They move at terrifying speed, their mounts leaving trails of corrupted footprints that wither any plant life they touch. Several hunters reported fleeing after being nearly trampled by these relentless riders. If these spectral horsemen continue to roam unchecked, Aida 1 will fall under their shadow. Someone must stop them before their curses spread throughout the forest.",
--        Objective = "Defeat Death Riders in Aida 1.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[150] = {
--    Map = 0, -- Lorencia
--    Name = "Golems of Frozen Stone",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Blue Golems guarding Aida 2 are ancient constructs infused with chilling magic. Their bodies, carved from enchanted stone, radiate cold that freezes the ground beneath them. They rise from forgotten shrines and moss-covered ruins, striking with stone fists capable of shattering armor in a single blow. Several hunters reported their weapons cracking upon impact with these icy giants. If these guardians continue to awaken, Aida 2 will become a frozen battleground of unyielding stone. Someone must reduce their numbers before the forest can no longer endure their presence.",
--        Objective = "Defeat Blue Golems in Aida 2.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[151] = {
--    Map = 0, -- Lorencia
--    Name = "Queen of the Withered Grove",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Witch Queen ruling the hidden groves of Aida 2 commands ancient forest magic twisted by corruption. Her presence bends the wind, dims the light, and fills the air with whispers of forgotten curses. She appears near broken ritual circles and eerie lantern trees, unleashing spells that distort vision and drain strength. Several patrols reported hallucinations moments before being attacked by her illusions. If the Witch Queen is not stopped, her influence will spread through the entire forest, turning Aida 2 into a dominion of dark sorcery. Someone must confront her followers before her magic consumes the land.",
--        Objective = "Defeat Witch Queens in Aida 2.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[152] = {
--    Map = 0, -- Lorencia
--    Name = "Wings of Alquamos",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Alquamos soaring through Crimson Icarus glide beneath a blood-tinted sky. Their crystalline wings cut the air with razor precision as they circle the floating islands. They dive from burning clouds and shattered sky-ruins, releasing bursts of arcane energy that disrupt flight and balance. Several aerial patrols reported being scattered by their sudden strikes. If these winged hunters continue to gather, navigating Crimson Icarus will become a deadly challenge for any traveler. Someone must drive them back before they dominate the upper skies.",
--        Objective = "Defeat Alquamos in Crimson Icarus.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[153] = {
--    Map = 0, -- Lorencia
--    Name = "Shattered Crust",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Mega Crusts drifting through Crimson Icarus are colossal armored beasts that carry fragments of floating land on their backs. Each movement shakes the air and sends loose debris tumbling below. They emerge near broken platforms and fractured cliffs, slamming into anything that invades their airborne territory. Several squads reported nearly falling from the sky after colliding with these living fortresses. If these creatures continue to expand their domain, the routes across Crimson Icarus will become unstable and treacherous. Someone must hold them back before they break apart the remaining islands.",
--        Objective = "Defeat Mega Crusts in Crimson Icarus.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[154] = {
--    Map = 0, -- Lorencia
--    Name = "Reign of Queen Rainier",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, Queen Rainier rules over sections of Crimson Icarus from her throne of shattered sky-stone. Her presence bends the crimson light, and storm clouds gather wherever she passes. She commands flocks of loyal aerial beasts and conjures lances of burning wind to strike at distant foes. Several elite patrols were forced to retreat after being overwhelmed by her relentless assaults. If Queen Rainier continues to extend her influence, Crimson Icarus will fall entirely under her rule. Someone must oppose her forces before the sky itself becomes her fortress.",
--        Objective = "Defeat Queen Rainier in Crimson Icarus.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[155] = {
--    Map = 0, -- Lorencia
--    Name = "Drakan’s Flight",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Drakans of Crimson Icarus are agile sky-dragons that weave between floating rocks with terrifying grace. Their scales reflect the crimson glow, leaving streaks of light as they fly. They launch from jagged ledges and broken spires, breathing searing energy across anyone who trespasses in their hunting grounds. Several scouting formations reported heavy losses during mid-air clashes with them. If these sky-dragons remain unchecked, the upper layers of Crimson Icarus will become their exclusive domain. Someone must challenge their dominance before the airways are completely lost.",
--        Objective = "Defeat Drakans in Crimson Icarus.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[156] = {
--    Map = 0, -- Lorencia
--    Name = "Alpha of the Crust",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Alpha Crusts drifting across Crimson Icarus are the dominant forms among the crusted sky-beasts. Their massive shells are lined with molten veins that glow against the crimson horizon. They collide with floating islands and other creatures alike, reshaping the battlefield with every impact. Several observers claim that where an Alpha Crust passes, the landscape of the sky itself is altered. If these alphas are allowed to roam unchecked, Crimson Icarus will become a chaotic storm of drifting stone and shattered platforms. Someone must bring them down before the region becomes impossible to traverse.",
--        Objective = "Defeat Alpha Crusts in Crimson Icarus.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[157] = {
--    Map = 0, -- Lorencia
--    Name = "Phantoms in the Crimson Sky",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Phantom Knights drifting through Crimson Icarus are spectral warriors bound to shattered sky-battlements. Their ghostly armor glows faintly as they ride invisible currents between floating ruins. They appear without warning beside travelers, striking with ethereal blades that pass through steel but cut directly at the spirit. Several sky-guards reported returning shaken and weakened after encountering them. If these phantom warriors continue to gather, the airspace of Crimson Icarus will turn into a haunted battlefield. Someone must disperse them before their presence smothers the skies.",
--        Objective = "Defeat Phantom Knights in Crimson Icarus.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[158] = {
--    Map = 0, -- Lorencia
--    Name = "Great Drakan’s Dominion",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Great Drakans reigning over the highest reaches of Crimson Icarus are apex sky-dragons of immense power. Their roars shake the floating islands and scatter lesser creatures in fear. They circle the tallest spires and largest fragments of sky-stone, unleashing torrents of searing breath that scorch the air itself. Several elite aerial units have been forced to abandon patrol routes claimed by these beasts. If the Great Drakans are allowed to expand their dominion, Crimson Icarus will fall entirely under their rule. Someone must confront them before the upper sky is lost to their reign.",
--        Objective = "Defeat Great Drakans in Crimson Icarus.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[159] = {
--    Map = 0, -- Lorencia
--    Name = "Hammer Scouts of Crywolf",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Hammer Scouts patrolling the frozen outskirts of Crywolf are elite foot soldiers of the Kundun army. Their heavy hammers strike with enough force to crack the very ground beneath them. They move through the snow-covered trenches and burned woodland, smashing defensive barricades with brutal efficiency. Several outposts reported severe damage after encountering these shock troopers. If these scouts continue advancing toward Crywolf’s main gate, the fortress will be left vulnerable. Someone must stop them before they break through the defensive lines.",
--        Objective = "Defeat Hammer Scouts in Crywolf.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[160] = {
--    Map = 0, -- Lorencia
--    Name = "Lance Scouts on the Frozen Front",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Lance Scouts marching through the blizzard paths of Crywolf are swift and disciplined warriors armed with long, wicked spears. Their piercing attacks can break through armor with terrifying precision. They appear from behind snow-covered ridges and abandoned forts, striking in tight formations before vanishing back into the storm winds. Several units reported being pinned down by their lightning-fast charges. If these spear-wielding soldiers secure more ground, Crywolf’s outer defenses may fall within hours. Someone must counter their advance before the frozen battlefield is lost.",
--        Objective = "Defeat Lance Scouts in Crywolf.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[161] = {
--    Map = 0, -- Lorencia
--    Name = "Arrows in the Snow",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Bow Scouts positioned in the icy forests of Crywolf are deadly archers trained to strike from extreme distance. Their arrows cut through the cold air with unnerving silence. They hide among frozen roots and ruined watchtowers, firing volleys that disorient travelers before disappearing into the deep fog. Several patrols reported ambushes with no warning but the whisper of arrows. If these marksmen remain in control of the forests, Crywolf’s soldiers will be unable to navigate safely. Someone must clear them out before more lives are claimed by their hidden shots.",
--        Objective = "Defeat Bow Scouts in Crywolf.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
--
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
--
--QuestSystem.Quests[162] = {
--    Map = 0, -- Lorencia
--    Name = "Crywolf Werewolves",
--
--    Requirements = {
--        MinLevel = 10,
--        MinMasterLevel = 0,
--        MinReset = 0,
--        MinMasterReset = 0,
--    },
--
--    Description = {
--        Intro = "Traveler, the Werewolves haunting the frozen fields of Crywolf are ferocious beasts corrupted by Kundun’s dark influence. Their chilling howls echo through the storm, shaking the morale of even the bravest warriors. They leap from snowed-in cliffs and shattered barricades, tearing through defenses with terrifying strength. Several garrisons reported heavy casualties after nighttime attacks by these relentless creatures. If these werewolves continue stalking Crywolf’s borders, the fortress will never know a moment of peace. Someone must strike back before their packs overrun the defensive lines.",
--        Objective = "Defeat Werewolves in Crywolf.",
--        Additional = "You can complete this quest in a party or solo.",
--    },
--
--    MonstersToKill = {
--        { MonsterIndex = 2, Amount = 5, IsBoss=false, LifeSegment = 1 },
--    },
-- 
--    ItemsNeeded = {
--    },
--
--    Rewards = {
--        Level = 1,
--        LevelPoints = 100,
--        Reset = 0,
--        MasterReset = 0,
--        MasterLevel = 0,
--
--        Coins = {
--            Zen = 0, ZenName = "Zen",
--            WP = 10, WPName = "Valor",
--            WC = 0, WCName = "Tuserver",
--            GP = 0, GPName = "Goblin",
--        },
--
--        Items = {
--            { ItemIndex = 1,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 3, Ancient = 0 },
--            { ItemIndex = 6669,    Level = 13, Skill = 1, Luck = 1, Option = 1, Excellent = 63, Ancient = 0 },
--        }
--    }
--}
